Debugging builtins with GDB
As of V8 v6.9, there's a more convenient way to debug CSA / ASM / Torque builtins in GDB (and possibly other debuggers).
It’s now possible to create breakpoints from within GDB:
(gdb) br i::Isolate::Init Breakpoint 1 at 0x7ffff706742b: i::Isolate::Init. (2 locations) (gdb) r Thread 1 "d8" hit Breakpoint 1, 0x00007ffff7c55bc0 in Isolate::Init (gdb) dis 1 (gdb) br Builtins_RegExpPrototypeExec Breakpoint 2 at 0x7ffff7ac8784 (gdb) c Thread 1 "d8" hit Breakpoint 2, 0x00007ffff7ac8784 in Builtins_RegExpPrototypeExec ()
Builtins are also visible in stack traces:
(gdb) bt #0 0x00007ffff7ac8784 in Builtins_RegExpPrototypeExec () #1 0x00007ffff78f5066 in Builtins_ArgumentsAdaptorTrampoline () #2 0x000039751d2825b1 in ?? () #3 0x000037ef23a0fa59 in ?? () #4 0x0000000000000000 in ?? ()
Only works with embedded builtins.
Breakpoints can only be set at the start of the builtin.
The initial breakpoint in
Isolate::Initis needed prior to setting the builtin breakpoint, since GDB modifies the binary and we verify a hash of the builtins section in the binary at startup. Otherwise, V8 complains about a hash mismatch:
# Fatal error in ../../src/isolate.cc, line 117 # Check failed: d.Hash() == d.CreateHash() (11095509419988753467 vs. 3539781814546519144).